Small Town: Odíhg Iē̼akzíhgfāv

Odíhg Iē̼akzíhgfāv

Odíhg Iē̼akzíhgfāv
Example Tauric architecture.
StateDalandic Empire
ProvenceFtiríhwèsag Provence
Sub ProvenceDeneiejiajie Dutchy
RegionHǐkì Fìkri Woodlands
Founded952
Community LeaderMaster Ceratoppes Ab Owain
Area3 km2 (1 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation2448 m (8031 ft)
Average Yearly Precipitation209 cm/y (82 in/y)
Population918
Population Density306 people per km2 (918 people per mi2)
Town AuraSummoning
Naming
Native nameOdíhg Iē̼akzíhgfāv
Pronunciation/ˈj̼akzɪ̞g/ /fəˑv/
Direct Translation[gold] [thin (narrow)]
Translation[Not Yet Translated]

Odíhg Iē̼akzíhgfāv (/ˈj̼akzɪ̞g/ /fəˑv/ [gold] [thin (narrow)]) is a subtropical Small Town located in Deneiejiajie Dutchy, Ftiríhwèsag Provence, within the Dalandic Empire.

The name Odíhg Iē̼akzíhgfāv is derived from the Tauric language, as Odíhg Iē̼akzíhgfāv was founded by Manrodon Pritchardd, who was culturaly Tauric.

Climate

Odíhg Iē̼akzíhgfāv has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Odíhg Iē̼akzíhgfāv receives an average of 209 cm/y (82 in/y) of precipitation, most of which comes in the form of rain during the fall. Odíhg Iē̼akzíhgfāv covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2448 m (8031 ft) above sea level.

Overview

Odíhg Iē̼akzíhgfāv was founded durring the late 11th century, by Manrodon Pritchardd. The establishment of Odíhg Iē̼akzíhgfāv was somewhat plagued by a lack of willing colonists, leading to Manrodon Pritchardd electing to pay people to resettle in Odíhg Iē̼akzíhgfāv.

Odíhg Iē̼akzíhgfāv was built using the conventions of Tauric durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Odíhg Iē̼akzíhgfāv is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Odíhg Iē̼akzíhgfāv is buildings are arranged arrounded a highly ordered system of spacious packed earth streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's peasent-grade are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Right off the bat Odíhg Iē̼akzíhgfāv hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. It’s easy to see where their wealth comes from the more you look arround. Every aspect of the town has been developed with care and great thought. The people themselves act deliberately and with care in even the simplest of daily actions.

Civic Infrastructure

Odíhg Iē̼akzíhgfāv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Iē̼akzíhgfāv.

Odíhg Iē̼akzíhgfāv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Iē̼akzíhgfāv has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Odíhg Iē̼akzíhgfāv has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Iē̼akzíhgfāv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Iē̼akzíhgfāv's public wards, blessings, and other arcane systems.

Odíhg Iē̼akzíhgfāv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Odíhg Iē̼akzíhgfāv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Odíhg Iē̼akzíhgfāv's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

Due to the actions of local Kami, autumn is recurring in Odíhg Iē̼akzíhgfāv.

The Herd Animal, Stag near Odíhg Iē̼akzíhgfāv are known to be more aggressive than normal.

Odíhg Iē̼akzíhgfāv's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves drinking to channel Conjuration energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3736 m2
    • Cattle and Similar Creatures: 229
    • Poultry: 2754
    • Swine: 183
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 91

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 7
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

262 of Odíhg Iē̼akzíhgfāv's population work within a Foundational Occupation.

601 of Odíhg Iē̼akzíhgfāv's population do not work in a formal occupation, but do contribute to the local economy. 55 (6%) are noncontributers.

Points of Interest

Odíhg Iē̼akzíhgfāv is remarkably well-fortified for a site of its size and role. Tall, stout walls, strong points inside the community, concentric defenses, a strategic terrain location, or a large body of standing troops might be present. Some threat is thought to exist that makes maintaining this fortification worthwhile, though it may come at a dear cost to the locals. The community’s suzerain may be uncomfortable with these defenses, as they could just as easily be used to defy the ruler.

POI

History

The the a suit of boiled leather armor of Augury, an a suit of boiled leather armor imbued with great amounts of Augury energies was created in Odíhg Iē̼akzíhgfāv by in time immemorial, reportedly some time during the early 2nd century.

History